OUR SERVICES
CONCEPTUALIZATION AND DESIGN
idea
Brainstorm themes, genres, and core mechanics. Identify the target audience and market trends.
RESEARCH
Analyze similar games to understand their strengths and weaknesses. Gather inspiration from various sources (books, movies, other games).
INITIAL
Create a high-level pitch of the game idea. Define the unique selling points (USPs) of the game.
FEEDBACK
Share the concept with potential players, stakeholders, and team members for early feedback. Refine the concept based on the feedback received.
GDD
Write a comprehensive document detailing the game’s story, mechanics, characters, art style, and overall vision. Include wireframes, flowcharts, and diagrams.
Art AND Animation
Our artists are masters of their craft, capable of creating stunning visuals that captivate and inspire. Whether it’s character design, environmental art, or visual effects, we ensure that every pixel is a work of art.
CONCEPT ART
Create sketches and drawings for characters and environments to define and communicate the game’s aesthetic vision.
3D ART
Develop, texture, rig, and animate 3D characters, environments, and objects to bring the game to life.
ANIMATION
Create and implement animations for characters, creatures, and interactive elements to enhance movement and realism.
vfx
Develop and integrate visual effects such as explosions, magic, and weather to enrich the game’s visual experience and atmosphere.
CINEMATIC
Develop intuitive and visually appealing user interfaces for menus, HUDs, and interactive elements to facilitate player interaction and navigation.
DEVELOPMENT AND PRODUCTION
TOOL CREATION
Create specialized tools and software to streamline game development processes, improve efficiency, and enhance team productivity.
LEVEL DESIGN
Begin designing levels, focusing on layout and flow. Create greybox levels (basic geometric shapes) to test gameplay without final art assets.
GAMEPLAY
Start implementing the core gameplay mechanics in the game engine. Develop basic character controls, physics, and interactions.
AUDIO
Implement sound effects, music, and voiceovers.
UI
Design and implement the game’s UI/UX elements (menus, HUD, in-game prompts).
QUALITY ASSURANCE AND TESTING
TEST PLANNING
Define testing objectives, scope, and criteria. Develop test plans and strategies based on project requirements.
CASE DEVELOPMENT
Create detailed test cases covering all aspects of the game. Include functional, performance, and compatibility tests.
TEST EXECUTION
Create detailed test cases covering all aspects of the game. Include functional, performance, and compatibility tests.
BUG REPORilN6
Document and report any bugs or issues encountered during testing. Prioritize bugs based on severity and impact on gameplay.
ITERATION
Iterate on the game based on testing results and feedback. Continuously improve quality assurance processes for future iterations.
POST-LAUNCH PRODUCTION
ANALYSIS
Track game performance metrics, player feedback, and bug reports. Utilize analytics tools to assess player behavior and identify areas for improvement.
PATCHIN6
Prioritize and address reported bugs and issues promptly. Release patches and updates to fix bugs, optimize performance, and enhance gameplay.
COMMUNITY
Maintain active communication with the player community through forums, social media, and live events. Listen to player feedback, address concerns, and provide transparent updates on development.
CONTENT UPDATES
Plan and release additional content updates, expansions, or DLCs to extend the game’s lifespan. Introduce new features, levels, characters, or storylines to keep players engaged and excited.
OPTIMIZE
Continuously optimize the game for performance across different platforms and hardware configurations. Monitor and address any emerging technical issues to ensure a smooth and enjoyable player experience.